AI Insights · Timothy · April 2024
Top 5 Low Poly Games on Android in Slovenia: Q1 2024
Explore the performance of the top 5 low poly games on the Android platform in Slovenia for the first quarter of 2024, including trends in weekly downloads, revenue, and active users.
The first quarter of 2024 saw some interesting trends among the top low poly games on the Android platform in Slovenia. Here’s a detailed look at how these games performed in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Roblox from Roblox Corporation had a fluctuating performance in weekly revenue, peaking at around $6.3K in the week of January 8 and later stabilizing around $2.4K-$3.5K by the end of March. Weekly downloads showed some variability, with a high of approximately 1.3K in the week of February 5 and a low of about 704 in the week of March 18. Active users remained relatively stable, starting at 78K in early January and ending at approximately 72K by the end of the quarter.
Idle Lumber Empire by AppQuantum experienced a gradual decline in both weekly revenue and downloads. Revenue started at $167 in the first week of January and dropped to $109 by the end of March. Downloads followed a similar trend, starting at 402 and decreasing to 148 by the end of March. Active users also saw a decline, from 866 in the first week to 339 by the final week of the quarter.
Art of War: Legions by Fastone Games HK had a fairly steady performance. Weekly revenue was mostly stable, hovering around $55-$129, with a notable peak of $100 in the week of March 11. Downloads were low but consistent, ranging between 15 and 32 per week. Active users remained stable, fluctuating between 172 and 211 throughout the quarter.
Frozen City by Century Games PTE. LTD. saw an upward trend in weekly revenue, starting at $75 and peaking at $105 in the week of March 4. Downloads showed an increase mid-quarter, reaching a high of 154 in the week of February 5, before stabilizing around 84 by the end of March. Active users saw growth, starting at 599 and peaking at 814 in early February, ending the quarter with around 647 users.
Old School RuneScape from Jagex Games Studio had a mixed performance. Weekly revenue fluctuated, peaking at $92 in the week of February 26, and ending at $59 by late March. Downloads were relatively low and stable, ranging from 8 to 23 per week. Active users slightly decreased from 81 in early January to 74 by the end of March.
For more detailed insights and data, visit Sensor Tower.